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Game -based driving learning platform 

How to master driving skills?

UX design     |

individual  Work      |

2020

0. Summary

This  project is designed for the young generation to master driving skills faster and more effectively .
The design uses multi-platform collaboration to learn theoretical knowledge and practical operation exercises through simulated driving, giving users an immersive learning experience.

1.  Background research

General learning process

According to a statistics

Driving learning

According to a statistics

2. Design Direction

What is gamification? 
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Appliy game design elements to non-game situations. The concept emphasizes the use of scene construction in game design to integrate into the process of non-game.

Motivation

Individual Motivations

Interpersonal Motivations

  • Challenge & Achievement

  • Curiosity

  • Feel control

  • Fantasy

  • Cooperation

  • Competition

  • Connection

  • Recognition

Design goal 

Design immersive learning experience and gamification element to provide learners with pleasant learning atmosphere and improve learning efficiency. 

3. User research

3.1 Interview

Interview 15  people aged 18-30 who have obtained a driver's license as well as those who have not learned to drive.After clustering, 5 factors in driving leaarning can be concluded.

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People have obtained a driver's license

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People have not learned to drive

Findings
  • Psychological A complete novice may feel fear and tension about practical operation of driving.

  • Time. People don’t  have enough time in learning driving .They can’t concentrate on learning at driving school.

  • Access  After the driver's license, some people will not have access to the car for a long time.

  • Dynamic  The remote driving school or the complex learning process both affects the enthusiasm for learning.

  • Capacity  Passing the driving test is getting harder year by year.

3.2 Persona

I'd like to learn driving, but...

Persona 1

I am aliitle afraid of drving by myself...

Persona 2
3.3 Experience Map

Preparation>

Praictice>

Proficiency>

Driving test>

Get a license

Doing

Thinking

Feeling

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Pain points

Information collection takes too much time.

The learning process is complicated.
Lack of confidence & encouragement.

It's hard to stay enthusiastic. The repetitive process is tedious.

Feel nervous in the exam since the lack of practice.

Keep learning after obtaining a license

4. Design Outcomes

Defination: Immersive gamification with multi-platform design.
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Gamification
Service
  • The service platform is composed of community sharing site and user mobile client.

  • Community sharing sites offer driving simulation devices and Desktop Client.

  • Users can complete part of a driving simulation at a community sharing site.

  • The learning data is connected to the user's mobile APP. Users can consolidate and review the process in the App.

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Information Architecture
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Community

Achievement

Operate stimumalte drivingon PC

Study 

Wireframe
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My Map

Explore

My Study

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Drivlearn

UI Design
  • Game-oriented interface, with "my map"as the main game elements.

  • "My study" give simmediate and visible feedback.

  • "Explore" gives felixibility to learn, share and show achievements .

  • The lively color scheme makes the APPmore attractive and interesting.

  • Subjects 1 and 4 are theoretical learning with chapter learning and test.

  • Subjects 2 and 4 are practical learning with video learning and link to the stimulation sites.

My study
My study-subject 1 & 4

​Review

  • Analyze tables of test results and parse error questions.

  • Timely learning feedback.

​Challenge learning

  • Finish the study and get the map pieces as awards.

Explore
  • Includes multiplayer and community boards.

  • See posts in the community.

  • Share the learning experience andachievements .

My map
  • As the map expands, users will be given a chance to randomly drop a raffle.

  • Users will be given rental vouchers or public transportation vouchers through a lottery.

Go to sharing sites
  • Sharing sites offer driving simulation devices and PC rentals, where users can complete part of a driving simulation operation learning.

  • Go to a Shared site nearby. PC side scan code login.

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  • The driving desktop is used with a rental driving simulator.

  • The simulated learning data can be delivered to the App through the cloud.

Simulation driving
5. Assessment 

Benefits

  • Users can get fun in driving learning.

  • Constant virtual rewards can make users become addicted to learning.

  • Combined with the reward mechanism of coupons, users can get real offline rewards through continuious learning.

© 2023 by Haoyue Sheng. 

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