
Game -based driving learning platform
How to master driving skills?
UX design |
individual Work |
2020
0. Summary
This project is designed for the young generation to master driving skills faster and more effectively .
The design uses multi-platform collaboration to learn theoretical knowledge and practical operation exercises through simulated driving, giving users an immersive learning experience.
1. Background research
General learning process
According to a statistics

Driving learning
According to a statistics

2. Design Direction
What is gamification?

Appliy game design elements to non-game situations. The concept emphasizes the use of scene construction in game design to integrate into the process of non-game.
Motivation

Individual Motivations
Interpersonal Motivations
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Challenge & Achievement
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Curiosity
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Feel control
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Fantasy
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Cooperation
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Competition
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Connection
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Recognition
Design goal
Design immersive learning experience and gamification element to provide learners with pleasant learning atmosphere and improve learning efficiency.
3. User research
3.1 Interview
Interview 15 people aged 18-30 who have obtained a driver's license as well as those who have not learned to drive.After clustering, 5 factors in driving leaarning can be concluded.


People have obtained a driver's license


People have not learned to drive
Findings
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Psychological A complete novice may feel fear and tension about practical operation of driving.
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Time. People don’t have enough time in learning driving .They can’t concentrate on learning at driving school.
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Access After the driver's license, some people will not have access to the car for a long time.
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Dynamic The remote driving school or the complex learning process both affects the enthusiasm for learning.
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Capacity Passing the driving test is getting harder year by year.
3.2 Persona


I'd like to learn driving, but...
Persona 1


I am aliitle afraid of drving by myself...
Persona 2
3.3 Experience Map
Preparation>
Praictice>
Proficiency>
Driving test>
Get a license
Doing
Thinking
Feeling

Pain points
Information collection takes too much time.
The learning process is complicated.
Lack of confidence & encouragement.
It's hard to stay enthusiastic. The repetitive process is tedious.
Feel nervous in the exam since the lack of practice.
Keep learning after obtaining a license
4. Design Outcomes
Defination: Immersive gamification with multi-platform design.

Gamification
Service
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The service platform is composed of community sharing site and user mobile client.
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Community sharing sites offer driving simulation devices and Desktop Client.
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Users can complete part of a driving simulation at a community sharing site.
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The learning data is connected to the user's mobile APP. Users can consolidate and review the process in the App.

Information Architecture

Community
Achievement
Operate stimumalte drivingon PC
Study
Wireframe


My Map
Explore
My Study
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Drivlearn
UI Design
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Game-oriented interface, with "my map"as the main game elements.
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"My study" give simmediate and visible feedback.
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"Explore" gives felixibility to learn, share and show achievements .
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The lively color scheme makes the APPmore attractive and interesting.

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Subjects 1 and 4 are theoretical learning with chapter learning and test.
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Subjects 2 and 4 are practical learning with video learning and link to the stimulation sites.
My study
My study-subject 1 & 4
Review
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Analyze tables of test results and parse error questions.
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Timely learning feedback.
Challenge learning
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Finish the study and get the map pieces as awards.






Explore
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Includes multiplayer and community boards.
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See posts in the community.
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Share the learning experience andachievements .

My map
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As the map expands, users will be given a chance to randomly drop a raffle.
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Users will be given rental vouchers or public transportation vouchers through a lottery.

Go to sharing sites
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Sharing sites offer driving simulation devices and PC rentals, where users can complete part of a driving simulation operation learning.
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Go to a Shared site nearby. PC side scan code login.


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The driving desktop is used with a rental driving simulator.
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The simulated learning data can be delivered to the App through the cloud.
Simulation driving
5. Assessment
Benefits
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Users can get fun in driving learning.
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Constant virtual rewards can make users become addicted to learning.
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Combined with the reward mechanism of coupons, users can get real offline rewards through continuious learning.